Inworld is an artificial intelligence that provides an environment for creating interactive virtual entities in video games. Known as the "Character Engine", this platform specializes in integrating non-player characters (NPCs) capable of expressing a wide range of emotions, dialogues and real-time behaviors. It offers immersion enhanced by natural and dynamic interactions with players, thereby enriching the gaming experience.
The hallmark of the Character Engine lies in its ability to generate multimodal NPC behaviors, combining voice, text and animations. The characters are designed to be coherent with the logic, mythology and dynamics specific to the universe of each game. This avoids inconsistencies or hallucinations that could undermine players' immersion.
Inworld is optimized for real-time performance with low latency, which is essential for live interactions in games. The platform integrates easily thanks to available SDKs and APIs, compatible with many common game engines and other applications, thereby facilitating developers' work.
The promise of Inworld is to improve player engagement by making game worlds more vivid and responsive through NPCs that learn, adapt and interact in a credible and personalized way.
Dynamic non-player characters (NPCs) that adapt and interact realistically with players, enriching the gaming experience with more nuanced and credible dialogues and behaviors.
Integrate NPCs into the environment and narrative arc of your game, avoiding incongruities that could ruin immersion. Full control for a perfect fit with the storyline designed by the developers.
Optimized for instantaneous and scalable performance, our AI operates at low latency, guaranteeing smooth and coherent interactions for an uninterrupted and immersive gaming experience.